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Approved At: 4/6/2009 11:49:49 PM

NetAdvantage 2009 Volume 1



"With the release of Infragistics CTP controls for Silverlight, developers can take Line of Business applications to the next level with advanced technology now by combining next-generation Silverlight 3 capabilities with familiar UI patterns. Several CTP controls including the xamWebGrid, xamWebTree, xamWebOutlookBar are available free now." - [More]

http://www.ddj.com/windows/216402880

SL3 Derived Styles screencast



"In this short screencast, I show you how to quickly get started with style inheritance in Silverlight 3." - [More]

http://silverlightuk.blogspot.com/2009/04/screencast-silverlight-3-derived-styles.html

SL3's New Assembly Caching



"In Silverlight 2, one way to prevent external BCL assemblies such as System.Xml.Linq.dll from swelling the XAP file was to delay-load them, as described in this blog post. Silverlight 3 offers a simpler and more elegant option called assembly caching. To demonstrate, here's a XAP file from a project that includes references to System.Xml.Linq.dll and other assemblies that aren't part of the core run-time. The total size of the XAP file was 225K:" - [More]

http://www.wintellect.com/CS/blogs/jprosise/archive/2009/04/06/silverlight-3-s-new-assembly-caching.aspx

Open XML Documents in TextGlow



"TextGlow (www.textglow.net) is a Silverlight 2.0 application that leverages the new Office Open XML file format to display Word documents directly in the browser. This article will look at how to use the built-in features of Silverlight 2.0 to read content from an Open XML package, parse XML using LINQ to XML and display the document contents using Silverlight." - [More]

http://blogs.msdn.com/rohant/archive/2009/04/07/displaying-open-xml-documents-in-silverlight-with-textglow.aspx

Plixipixel Launches SL Game "Roshamboom!"



"RPS-101 was referred to by John Bardinelli--a freelance writer of casual and independent games--as "a completely unrealistic version of [the most basic game known to man]". Plexipixel created an interactive version of the game that is playable by anyone with the Silverlight plug-in and a Facebook account by using Microsoft's Silverlight technology and Dormouseā„¢ (a proprietary social networking application development and deployment platform) to leverage Facebook's native services to create a game that is easy to play and can quickly be viral. " - [More]

http://www.prweb.com/releases/2009/04/prweb2288834.htm
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